Artificial general intelligence

Results: 222



#Item
41Artificial intelligence / Computational neuroscience / Futurology / Technology / Time / Future / Singularitarianism / Philosophy of artificial intelligence / Superintelligence / Artificial general intelligence / Strong AI / Ai

The Data You Have... Tomorrow’s Information Business Marjorie M.K. Hlava President Access Innovations, Inc

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Source URL: nfais.memberclicks.net

Language: English - Date: 2016-03-02 10:10:42
42Artificial intelligence / Game artificial intelligence / Game theory / General game playing / Action selection / Monte Carlo tree search / Turing test / Game

Modifying MCTS for Human-like General Video Game Playing Ahmed Khalifa, Aaron Isaksen, Julian Togelius, Andy Nealen New York University, Tandon School of Engineering , , julian@togeli

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Source URL: julian.togelius.com

Language: English - Date: 2016-05-01 22:55:53
43Formal sciences / Learning / Business intelligence / Data mining / Big data / Transaction processing / Analytics / Machine learning / Artificial neural network / Internet of things / Structure mining / Vasant Honavar

The 2nd INNS Conference on Big Data 2016 October 23-25, 2016, Thessaloniki, Greece Call for Papers General Chairs Plamen Angelov, Lancaster University, UK

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Source URL: conferences.cwa.gr

Language: English - Date: 2016-03-31 12:47:09
44Game artificial intelligence / Monte Carlo tree search / General game playing / A* search algorithm / Tree traversal / Super Mario / Artificial intelligence / Trie / Tree

Monte Mario: Platforming with MCTS Emil Juul Jacobsen Rasmus Greve Julian Togelius

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Source URL: julian.togelius.com

Language: English - Date: 2014-07-22 08:28:18
45Machine learning / Artificial intelligence / Game artificial intelligence / Applied mathematics / Computational neuroscience / Game theory / Cybernetics / Ant colony optimization algorithms / General game playing / Reinforcement learning / Computer Go / Q-learning

Learning and Knowledge Generation in General Games Shiven Sharma, Ziad Kobti, Scott Goodwin Abstract— General Game Playing (GGP) aims at developing game playing agents that are able to play a variety of games and in th

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Source URL: www.csse.uwa.edu.au

Language: English
46

CSE 327. Artificial Intelligence: Theory and Practice Spring 2016 Professor Jeff Heflin Course Description: This course will provide a general introduction to Artificial Intelligence (AI). We will discuss what AI is, sur

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Source URL: www.cse.lehigh.edu

Language: English - Date: 2016-01-25 14:40:50
    47Software / Computing / Artificial intelligence / Computational linguistics / Natural language processing / Machine learning / Named-entity recognition / Soundex / Information extraction / Cheminformatics / BioCreative / General Architecture for Text Engineering

    Khabsa and Giles Journal of Cheminformatics 2015, 7(Suppl 1):S12 http://www.jcheminf.com/content/7/S1/S12 RESEARCH Open Access

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    Source URL: clgiles.ist.psu.edu

    Language: English - Date: 2016-02-25 17:46:16
    48

    Eager Beaver A General Game Player Andr´e Doser, Florian Geißer, Philipp Lerche, and Tim Schulte Foundations of Artificial Intelligence University of Freiburg {dosera,geisserf,lerchep,schultet}@tf.uni-freiburg.de

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    Source URL: www.dfki.de

    Language: English - Date: 2012-09-17 06:53:28
      49Film / Artificial intelligence / Computer vision / Semantics / Image processing / Categorization / Cognition / Knowledge representation / Outline of object recognition / The Matrix / Convolutional neural network / Bag-of-words model in computer vision

      Journal of Experimental Psychology: General 2016, Vol. 145, No. 1, 82–94 © 2016 American Psychological Association/$12.00 http://dx.doi.orgxge0000129

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      Source URL: vision.stanford.edu

      Language: English - Date: 2016-01-05 19:05:51
      50Game artificial intelligence / Search algorithms / Minimax / Alphabeta pruning / Principal variation search / Artificial neural network / Variation / Reinforcement learning / Pruning / Game tree / TD-Gammon / Tree traversal

      Reinforcement Learning Techniques in ’Jumper’ MITCHELL BRUNTON and SHAANAN N. COHNEY University of Melbourne General Terms: Machine Learning, Jumper

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      Source URL: cohney.info

      Language: English - Date: 2016-01-24 20:49:37
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